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Playware Staff Interview Series – Hong Zhenyang
Senior Software Developer Hong Zhenyang has been interested in programming since he was 12 years old. At 15, he started dabbling in C++. Years later (and many programming languages after), Hong is now the lead for 3DHive.build, the …
Christine Chan
Jun 19, 20133 min read
NE Hub Future Zone (2011)
Located in Greenridge Primary School, Jelapang Road, Singapore the ‘NE Hub Future Zone’ is part of the ‘Time Trekker’ Experience. The theme as reflected in the name Time Trekker, connotes an exciting journey through time, discovering, experiencing and …
Christine Chan
Jun 12, 20131 min read
Setting the stage for 3DHive’s role in education
After 4 years of work on the 3DHive platform, we’re pleased to announce that our patent was officially published in February 2013. Covering the method and system for hosting transient virtual worlds that can be created, hosted and …
Christine Chan
Jun 11, 20131 min read


Using Backstory as a Driving Force in your Game
< < < One of the first steps to creating your backstory is to figure out where your character comes from. Events in his/her past could be influencing their behaviour in each level. Does your character have a hidden past that needs to remain hidden? How does he/she react to people he/she meets along the way? Excellent sources of inspiration for backstories could come from movies you’ve watched or books you’ve read. Detailed character lifepath guides from role-playing games c
Christine Chan
Jun 10, 20133 min read
Playware Staff Interview Series – This week with Mitch Ellis
This is the first of a series of staff interviews lifting the veil on Playware, so join us weekly and get a chance to peer into the inner sanctum of our studio and get to know the team! …
Christine Chan
Jun 6, 20134 min read
Making Games Is More Than Just Child’s Play
It’s an understatement to say that today’s kids are smarter than those of previous generations. There seems to be very little that they don’t know or have an opinion about. My kids, for example, can have prolonged discourses …
Christine Chan
Jun 5, 20136 min read
Playware and 3DHive featured on Microsoft’s Futures Magazine
Microsoft’s technology policy portal and magazine Futures recently featured Playware and 3DHive. The article talks about the exponential growth of technological literacy in the youth and the possibilities of using games for learning and teaching in the classroom. …
Christine Chan
Jun 4, 20131 min read
Singapore Business Review writes about Playware
Last month, the Singapore Business Review covered our company and flagship product 3DHive. The article talks about our vision for game based learning in the education technology space, along with our history and how it all started. Here’s …
Christine Chan
Jun 3, 20131 min read
Article by United World College Southeast Asia on 3DHive
Two weeks ago, we had a chance to host a games for learning workshop with teachers and educators from around Singapore at the Alienware Cafe in Chinatown. Participants discussed how to create 3D games for learning with a …
Christine Chan
May 31, 20131 min read
Playware Studios Asia is a finalist for Microsoft’s Partner of the Year Awards 2013
A week ago, we received exciting news – Playware Studios Asia made it into Microsoft’s list of finalists for its Partner of the Year Awards 2013! The Partner of the Year Awards is a way for the tech …
Christine Chan
May 30, 20131 min read


Learning Affectively Through Games
Most afternoons these days, you will find my kids and I at home playing games. Since the weather often makes it impossible for us to be outdoors, we stay in and bond over “Monopoly”, “Snakes and Ladders”, “Gin …
Christine Chan
Mar 6, 20136 min read


President Obama says: Let’s give more kids the opportunity to make games
< ,” said the president, “and he taught himself programming, primarily because he was interested in games.” Source: Gamasutra
Christine Chan
Feb 20, 20131 min read


Christine Chan
Feb 1, 20130 min read


Christine Chan
Jan 26, 20130 min read
The Trouble With GBL
Just this week, I sat in class listening to my students give presentations on a topic of their choice. There were interesting ones about saving dolphins and wanting to be a K-pop star but also yawn-worthy ones about …
Christine Chan
Dec 12, 20125 min read
To game or not to game, that is the question
Having been a parent for the last 9 years, I have become used to worrying about virtually everything concerning my kids. Their physical development, their mental well-being, their social skills, you name it and I’ve probably worried about …
Christine Chan
Nov 21, 20128 min read
Game-Based Learning: My Journey To The Unknown
These days, I have been thinking a lot about games-based learning (GBL). This is mainly because I have found myself involved in a project to design a game based on a book I am teaching. I have to …
Christine Chan
Oct 30, 20125 min read
The Rules Of Engagement in Today’s Classroom
With a title like the one above, one would think this writer must be an expert on the subject of engaging young minds. I must admit from the outset that this is definitely not the case. Far from …
Christine Chan
Oct 16, 20127 min read
Educating the Internet Generation
As someone born in the 1970s, manoeuvring through today’s world of high-tech gadgets can be quite challenging. It seems as though you are spending half your life playing catch-up, trying to figure out how some new device works …
Christine Chan
Oct 9, 20126 min read
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