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Are games good or bad for you?
< < < There’s a large body of research on games and attention, supporting these general conclusions. Outside academia, both Dr Gazzaley and Dr Bavelier have given talks at TED events (here’s hers and his ), contributing to a representation of ‘games’ as beneficial brain trainers that will improve society and make us happier (for a sample, have a look at the rest of the TED site, or search for news about games and education ). This is less depressing than reading the headli
Christine Chan
Mar 29, 20142 min read
Study – games aren’t bad for you
One of the concerns people still sometimes have about using games in schools is “aren’t games bad for you?” And of course the answer is, “it depends”. Like all media, there are times when the story or setting …
Christine Chan
Dec 3, 20133 min read
Modding games for classrooms
The BBC Future site recently featured US organisation Glasslab’s current educational gaming project, adapting SimCity from the code up and aligning the tasks players face with the US Common Core curriculum standards. It’s the latest in a twenty-year …
Christine Chan
Nov 14, 20133 min read
3DHive Community of Practice launches
Last Friday 1 November, nine schools under the Singapore Ministry of Education came together at the Alienware Arena cyber cafe to discuss their use of games for learning, along with play and media creation as pedagogy on the …
Christine Chan
Nov 6, 20131 min read
Ministry of Education Brunei gets trained on 3DHive
For four days, running from the 28th to the 31st of October, Playware alongside partner Autodesk was invited by the Ministry of Education in Brunei to conduct workshop training for their officers on how to use games for …
Christine Chan
Nov 5, 20131 min read
Zombie Tooth – A game built for the Singapore Health Promotion Board powered by 3DHive
Today is an exciting day for both Playware and the Health Promotion Board as it is the launch day for Zombie Tooth, a game to teach kids about oral hygiene set in a post apocalyptic Singapore where zombies …
Christine Chan
Oct 22, 20131 min read
3DHive at UWCSEA’s Learning 2.0 technology conference
Last Oct 10-12, we were at United World College Southeast Asia’s Learning 2.0 event showcasing 3DHive to many of the international schools participating from all over the region. Here’s a synopsis of what the event is all about: …
Christine Chan
Oct 16, 20131 min read
Playware Staff Inverview Series – Kenneth Sim
4 Questions with…KENNETH, 3D Artist and Game Designer A cupful of 3D art development, a cupful of level design and testing, a tablespoon of game design mixed in with a hint of 2D art are the ingredients of …
Christine Chan
Oct 7, 20132 min read
We presented at the International Council for Educational Media (ICEM 2013) conference this week
The ICEM 2013 conference is being held at Nanyang Technological University in Singapore this year, and it is Playware’s first time participating by presenting a paper. This year’s conference theme is ‘we-Learning: Content, Community and Collaboration’ and recognises the rapid …
Christine Chan
Oct 4, 20132 min read
3DHive on show at MobiLearn Asia 2013 conference and exhibition
This year’s Mobilearn Asia 2013 event is being held at Suntec Convention Centre and is a conference and exhibition on mobile learning, eLearning and learning technologies. Creative Director Sid Jain was a Day 1 speaker talking about “Challenges …
Christine Chan
Oct 3, 20131 min read
Playware Staff Interview Series – George Lim
Playware Studios’ Game Artist, George, always found art to be his favourite subject in school. Doodling on his textbooks and classrooms tables, he had no idea his attempt at creating a trading card game with a classmate would …
Christine Chan
Sep 30, 20132 min read
3DHive at the National Primary Games Competition 2013
Last September 18, Wellington Primary School held the National Primary Games Creation Competition (NPGCC 2013) which had over 500 students from 40 schools all over Singapore participate. Principal Gary Tsu was able to envision the use of games-for-learning …
Christine Chan
Sep 30, 20132 min read
Using 3DHive in a primary school classroom: early findings from our research (part 3 of 3)
In my previous two posts here, I described some of the research work that we’ve been carrying out with a local primary school using 3DHive, and discussed what we’ve learned about the importance of preparing well – thinking …
Christine Chan
Sep 4, 20134 min read
Using 3DHive in a primary school classroom: early findings from our research (part 2 of 3)
So in the last post I introduced myself and the research work we’ve been doing with schools. In this one, I want to talk about a couple of factors that were crucial in making sure 3DHive was used …
Christine Chan
Aug 30, 20133 min read
Using 3DHive in a primary school classroom: early findings from our research (part 1 of 3)
Using games to teach is hard. Over the past ten years, research has repeatedly shown that, despite the clear potential for games to play a powerful role in formal curricular teaching, the complexity of the classroom context and …
Christine Chan
Aug 21, 20132 min read


Game-based learning is effective for STEM in the U.S.
I recently came across an interesting article on game based learning environments being powerful tools for STEM. It talks about the importance for students to not just play video games in the classroom, but also to spend time …
Christine Chan
Jul 22, 20131 min read


Playware Staff Interview Series – Milbert Cale
< . MY FAVOURITE GAME OF ALL TIME … I like to play strategy games such as Warcraft III, fantasy adventure RPGs like Final Fantasy and 3D fantasy MMOs like League of Legends and DotA. MY MOST MEMORABLE EXPERIENCE IN PLAYWARE SO FAR… So far, every moment I have been with Playware has been memorable. Together with Mitch, I work mostly in the 3DHive Builder; adding additional features. I use AS3 as the base language and work on web development projects using C# and .net language.
Christine Chan
Jul 11, 20132 min read
20 Percent| Head Hunter Review on AppAdvice.com
We’re pretty excited here at Playware Studios! Just as Jon’s interview went out last week, we stumbled onto a review of Head Hunters, a game he designed under 20 Percent. Here’s an excerpt of the review: “… the satisfaction …
Christine Chan
Jul 9, 20131 min read
Playware Staff Interview Series – Jon Chan
Senior 3D artist Jon Chan has been with Playware Studios since the very beginning in 2005. Dabbling occasionally in the creation of game levels within 3D Hive, he prefers designing challenges rather than narratives. We find out from …
Christine Chan
Jul 1, 20133 min read
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