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To game or not to game, that is the question
Having been a parent for the last 9 years, I have become used to worrying about virtually everything concerning my kids. Their physical development, their mental well-being, their social skills, you name it and I’ve probably worried about …
Christine Chan
Nov 21, 20128 min read
Game-Based Learning: My Journey To The Unknown
These days, I have been thinking a lot about games-based learning (GBL). This is mainly because I have found myself involved in a project to design a game based on a book I am teaching. I have to …
Christine Chan
Oct 30, 20125 min read
The Rules Of Engagement in Today’s Classroom
With a title like the one above, one would think this writer must be an expert on the subject of engaging young minds. I must admit from the outset that this is definitely not the case. Far from …
Christine Chan
Oct 16, 20127 min read
Educating the Internet Generation
As someone born in the 1970s, manoeuvring through today’s world of high-tech gadgets can be quite challenging. It seems as though you are spending half your life playing catch-up, trying to figure out how some new device works …
Christine Chan
Oct 9, 20126 min read
Raising Digital Kids
“Mummy, can we have an iPad?” For those of you with children, a question like this must sound all-too-familiar. Many parents give in and buy their little blighters the latest gizmos for a whole host of reasons. I, …
Christine Chan
Oct 3, 20125 min read
What is 20 Percent?
The concept of 20 percent isn’t new, many companies in the tech industry practice it, and was made famous by none other than internet tech giant Google. How the 20 percent philosophy works is that for about a …
Christine Chan
Sep 17, 20122 min read


Melding Neuroscience with Technology for Education
Neuroscience, I believe gives us an interesting perspective at education because in the past 10 years, we have learned a great deal about the structure and function of the brain. Through empirical testing and research we now know …
Christine Chan
Jul 21, 20122 min read
Changing Serious Games
While there has been no comprehensive study on the Serious games market by any independent agency, as yet, there are many indicators of its growing popularity in Singapore. While Singapore has a relatively mature serious games market in …
Christine Chan
Jul 5, 20122 min read
Challenges of the Education Sector Today
The way we access and consume information has changed forever with technology developed over the past 20 years. The sources too have changed considerably beyond just the traditional media we are used to. This has had massive ramifications …
Christine Chan
Jun 27, 20123 min read
Virtual Worlds in Education & Training
3D HiVe is an advanced virtual world designed to be used for Education. It features integrated multimedia support, multimodal communication and secure online environments. It is a Standalone virtual world that provides all the strengths of the virtual …
Christine Chan
Jun 12, 20124 min read


Tips for writing intriguing stories for Serious Games
–>–>· The big reveal is both fulfilling as somewhat predictable ‘Aha!’ moment and somewhat unexpected. Here we talk about a simple step by step process that will help you change your ‘Learning’ story into a mystery. The Tutorial assumes that …
Christine Chan
Jun 12, 20124 min read


Three simple Steps to your first 3D Game
–>·Questions for you to ask yourself when creating a character: What is the Characters name, age, gender? What does this character look like? What are the defining characteristics of his personality? Pick no more than 2 for ancillary characters …
Christine Chan
Jun 12, 20122 min read


Introduction to Game Creation with Esoteric™
· Teams: A Grouping of player’s either created by players themselves or assigned to them by the system or by teachers. Each of these categories is explained in more detail further in this document. Avatars in Esoteric™ “An avatar is a …
Christine Chan
Jun 12, 20124 min read
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